A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet's newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive's secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Doctor Julian Bashir, of station Deep Space 9, and …
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A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet's newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive's secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Doctor Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love. Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the USS Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.
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Zero Sum Game: Typhon Pact, Book One
Paperback, 352 pages
English language
Published Jan. 5, 2010 by Pocket Books.
- ISBN:
- 978-1-4391-6079-4Copied ISBN!
Zero Sum Game: Typhon Pact, Book One
Paperback, 352 pages
English language
Published Jan. 5, 2010 by Pocket Books.
- ISBN:
- 978-1-4391-6079-4Copied ISBN!
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