Tomorrow, and Tomorrow, and Tomorrow

A novel

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In this exhilarating novel, two friends--often in love, but never lovers--come together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality.

On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: …

Hardcover, 401 pages

English language

Published July 5, 2022 by Knopf.

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ISBN:
978-0-7352-4334-7
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Review of 'Tomorrow, and Tomorrow, and Tomorrow' on 'Goodreads'

This is a beautifully told story about love and friendship, and how those two terms can both describe a single relationship. Love, work, and love of work are central themes.

The story focuses on Sam and Sadie, who meet as kids, by accident. They are a couple of brilliant introverts with a common interest in video games. Years later, they run into each other again, by chance, and it is Sam who is determined to stay in touch, with the specific hope of making games with Sadie. Eventually, they do just that, and by this time, there are other people in both of their lives, especially Marx, Sam’s college roommate, foil, and protector. Marx is an extroverted thespian into Shakespeare who coaxes Sam into bonding with him.

Sam has known trauma and adversity, is awkward socially, and is also self-conscious about a physical disability. Sadie must navigate the challenges of …

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